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PvPvE No Warehouses
Two human teams and an AI, no warehouse islands (no needlefish construction) Islands spread into three rough groups, default blueprints and carrier inventory.
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PvE Large Island Fight
A large island dominates the map, AI and Player carrier start on opposite sides. Player fleet includes a human controllable Swordfish as an escort ship. Download:
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Hello World!

Welcome to CC2Maps.com, an informal home for sharing maps/saves for the Carrier Command 2 game by Geometa. I hope to post CC2 save.xml files here that people want to share and that I’ve found to have have some special aspect. Some of the files will be ones generated by CC2 and others may well be…

