I’ve been adding some fun mini tweaks to Revolution and Tacops the last few days.
Relax

The team drydock at long last has somewhere to relax and decompress once your day of ship duties has ended (or your carrier has been sunk) with the Drydock Bar & Grill.
Operate
I have often been confused when zoomed in and not noticing the scale, being very close in on the control screen, viewing a 500m wide area looks almost the same as 5000m area. Now when you are zoomed in closer you will see the outline of the carrier. This can be helpful for arranging petrel pickup points or recovering ground units.

Sun Deck
For a brief time it was possible to hover an aircraft close to the stern of the ship if you had a mule in one of the docking bays and it would refuel and rearm. This was lots of fun but not intended. Now that has been fixed I wanted a way to enable something similar but without the mule being invulnerable or too “easy”.

The “bredbox” is now available with Rev:Tacops if you can get a vehicle on your deck you can park it here and it should not get washed off by a big wave. So you can park a Mule in here for fast rearm of your helos or other units for some extra firepower.
The main drawback however is getting them out again. You’ll need to airlift them.
Mystery Islands 2
A while back I added the “mystery islands” rev mod. It’s now been updated to be much more fun. Rather than just hiding island types that are out of range the game now remembers that you’ve scouted an island.

Get it on steam now!
Upgrades
I’ve tweaked Rev:Engineering a little, with the addition of the Hinny. The Hinny is the mule upgrade option, turning the Mule from support unit into a laser missile battery.

