
All along since starting to think about a new “cargo” type I’ve had the nagging feeling that making unit production more complex, slower or harder won’t be that well received (or more fun).
So I started thinking, what could some new resource/cargo/item be used to do, or be traded/spent to unlock.
As I’ve probably posted before, the lua modding allows us to do things like:
- show/hide units on the map and HUD
- show/hide info about islands on the map and HUD
- prevent players ordering production items
- cancel/alter production on islands
- allow/prevent different weapons to be installed on each unit
- etc
I’ve done some degree of all of the above, but not a lot springs to mind about something you can buy, or pay upkeep for.
I will think some more..


