I have a number of mod ideas for Revolution, and perhaps some stand-alone stuff. I should be able to start work on them more fairly soon.

But what?
Some that I have in mind so far:
- Free-form carrier names
- Input your own carrier name before launch
- CC1 style communications range
- aircraft and ground units have a max operational range from the carrier, beyond that they follow their next waypoints unless they come back in range
- could have “comms boosters” modules fitted to some units
- islands, needlefish and barges could act as relays
- Automated repair system (stand alone mod)
- When your carrier is idle or not using max power auto repair damaged systems
- Any more?
I’m not sure what people might find exciting. Please let me know on the Carrier Command(ers) 2 discord!


