Community Map Pool

In association with Trickys, Delta Fleet and GRNO we bring you a new ongoing CC2 project.

Starting with the first map, we are aiming to do several things:

  1. Get teams to plan strategic moves ahead of events
  2. Provide balanced PvP maps
  3. Alternate starting loadouts

Our first map, being played in the next Tricky’s event is a 2v2 map (two carriers per team, two teams). The map isn’t symmetrical, there are drawbacks for both starting locations as well as potential advantages, we hope they will even out and result in some exciting gameplay.

Both teams start with “full loadout” carriers but minus the starting full complement of Mantas, each team now only starts with one.

A “full” loadout game means you start with Bears, Petrels, Mules, ground RADARs, smoke launchers, sonic pulse generators and more things usually only organically seen late-game after establishment of a large logistics network.

Sign up to the event at https://trickys.gg/events

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