1.2.4 bugfixes

v1.2.4 of Revolution went live yesterday.

The changes are not game breaking, some of us may not have noticed them but a handful did.

  • AWACS RADAR sets were not factored into RADAR cross-section calculations.
    • An AWACS was supposed to show up very far away on your carrier scopes but was instead showing up at about 11km instead of nearer 15km – FIXED
  • AWACS RADAR altitude-based range boost was not counted for ship contacts.
    • An AWACS would pick up ships at 10km distance (standard core game behaviour) but should have painted ships at greater ranges when at high altitude, just like how it detects aircraft. – FIXED

Other changes recently added:

  • Combat droids can now be airlifted

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